World of Warcraft Gnomes Explored
Written by wangmin on 13:0819Jan2010
A look at the mostly unknown class called the Gnomes in the hugely popular massive multi player online game World of WarcraftThere is not much known about the Gnomes' ancient history, though due to their close relationship to dwarves (referring to each other as "cousins") as well as appearance, size, and global distribution, it is possible that they are a cultural offshoot of the dwarves, presumptively dividing off sometime before the War of Three Hammers.
The first known point in their history is when they served in the Second War aboard flying machines and submarinesAfter the Second War, the Gnomes taught the Dwarves to build gyrocopters and firearmsThe Gnomes served the Alliance well during the Second War, but oddly, they withheld to send any personnel to help their allies throughout the Burning Legion's invasion in the Third WarThough their inventions assisted to turn the tables against the Legion, the Dwarves and Humans were startled by the Gnomes' decision to withhold their courageous troops and pilotsEventually it became known that during the outbreak of the Third War, a swarm of Troggs had attacked the city of Gnomeregan and the Gnomes were struggling to survive.
The conflict for Gnomeregan lasted throughout most of the Third War until the High Tinker of Gnomeregan, Gelbin Mekkatorque, was persuaded by his chief advisor, Mekgineer Sicco Thermaplugg, to use the radiation generated by many gnome machines against the Troggs by way of pumping the fumes through the air ventsUnluckily, many Gnomes were trapped in the city and killed or destroyed by this scheme, eliminating nearly half of the Gnomish race and turning almost all of the survivors who had remained in the city into crazed lepersThe weapon had little effect on the Troggs, who simply absorbed the radiation, becoming even more dangerousThermaplugg was revealed to have gone insane and had planned this all along in a power-mad bid to rule all of Gnomeregan, and according to the Warcraft lore it's said that Thermaplugg had the aid of the troggs.
The ragged Gnomes that made it escaped to the safety of the Dwarven stronghold of Ironforge, where they try to rebuild their civilizationThere, the High Tinker started a plan to construct a giant tram between Ironforge and the city StormwindThis tram ran through an underground river called the Deeprun, and adopted that nameIt was completed three years after the defeat of the Burning Legion on KalimdorThermaplugg's betrayal and the pain of the Gnomes weighs heavily upon Mekkatorque's shoulders.
Committed once again to the Alliance's cause, the Gnomes spend their time devising strategies and weapons that will help them retake their ravaged city and build a brighter future for their peopleThey start out at Anvilmar and Dun Morogh and their home city is IronforgeThey bring their cunning into battle with 4 classes to choose from namely: Warlock, warrior, Mage and RogueThey could mount Mechanostriders and GryphonsAnd have the following Racial Traits: Escape Artist: Activate to break out of a Root or Snare effect1.5 sec cast1 min cool-downExpansive Mind: +5% to intelligenceArcane Resistance: +10 to Arcane ResistanceEngineering Specialist: 15 skill bonus to Engineering